Hellraid Will Not Feature An Open World


Late last month, Techland announced their next melee-heavy, first-person title Hellraid. The first bit of details had us believing that the game would be taking a lot of cues from the developer’s other well-known game, Dead Island. New information that has come out today which details a couple ways in which Hellraid will separate itself from Techland’s zombie-slayer.

First, and most importantly, Hellraid will not feature an open world environment like Dead Island. Instead, the team has opted for “a series of open-ended maps”. Obviously we don’t yet know the scale of said maps, but for a game which claims to include deep exploration, we can only hope that we don’t end up running between a group of small rooms. Also, while Hellraid will sport a leveling system, it is said to be a “stripped back” version of what we saw in Dead Island.

What the two Techland titles do share are a melee combat focus and the use of Chrome Engine 5. We’ll know more as we approach E3 and the game’s release later this year.

Be Sociable, Share!
Josh Garibay

No Comments

Leave a Reply