SWTOR Rise of the Hutt Cartel- Cademimu HM Flashpoint Guide

Boss #3 (Bonus)

Separatist Sith

– You must do the three stages of bonus missions to attack him.
– No strategy needed. Burn him.

Beware of the following attacks:
– He will randomly pull everyone near him and cast an AOE Force Lightning. Run away from the reticle as soon as possible as his Force Lightning will deal a huge amount of damage.
– Ranged DPS will have a much easier fight on this boss.

Final Boss

General Ortol
– Everyone in the group should 100% focus on this phase as any wrong move, it will wipe the entire party.
– Watch out for the steam that appears overhead. If you see a steam blowing right on top of the party, move to the quadrant that has none. The less HP the boss have, more the quadrants will have steam and fire blowing. Be careful!

Beware of the following attacks:
Magnetic Shackle. When you are attacked with Magnetic Shackle, it will prevent you from moving for a couple of seconds. One of the members in the group can break them. If you fail to break the Magnetic Shackle, you can be trapped in a quadrant where you will die instantly as soon as the fire hits you.