Batman: Arkham Knight Could Not Meet Gameplay Objectives On Wii U

Batman Arkham Knight

When Batman: Arkham Knight was announced a few weeks ago, we learned that it would be a next-gen exclusive. However, many wondered if there was a chance for downgraded version on Wii U, but that is definitely not happening according to Rocksteady Studios’ Dax Ginn, who explained in an interview with NowGamer why there was no way this game could be possible on Xbox 360, PlayStation 3, or Wii U due to not being able to meet gameplay objectives.

It was the one thing we hadn’t done. Once we decided we were going to commit to the Batmobile, all these other technical decisions were made for us.

We knew that we had to do it right – the imagination of the experience of driving the Batmobile that people have is that it’s fast, that it’s destructive, it’s kind of a tank in Gotham City, but it’s also highly technical – all of those things can only be done on next-gen.

We have to make our technology choices specifically with reference to the gameplay objectives that we want, so we choose the platforms that are going to give us that.

In fact, Ginn went further to say that it would have been useless to add a Batmobile that only could go 25 mph with the features they wanted. As a result, it just made since to make the game next-gen only.

3 thoughts on “Batman: Arkham Knight Could Not Meet Gameplay Objectives On Wii U

  1. WiiU is next gen you morons. But then again when is Nintendo ever treated fairly or with respect. You’d think that as they saved the gaming industry, 3rd party companies would love to support them, but no they’d rather limit their profits to 2/3 companies rather that 3/3. I swear… This world makes no sense.

  2. Actually, the Wii U is MORE Than capable of pulling off the Batmobile. This has been proven by Slighty Mad Studios and Project CARS and other developers such as Shin’en Multimedia who make 50mb eShop games that look BETTER THAN PS4 GAMES, LOL. The developer even states, right in your article that it wasn’t worth the time though, not that it couldn’t do it. Probably because of the really bad ports that Wii U got that sold so poorly and then they refused to support with updates and patches to fix their f*ckups… That and the fact that ROCKSTEADY HAS ABSOLUTELY NO EXPERIENCE WITH THE WII U WHATSOEVER… If they do not have the skillsets, than they obviously cannot port the game… It is above their knowledge and education…

  3. I have a WiiU and Xbox One, I like both a lot though. I think we should be logical about this though…it just wouldn’t sell on the WiiU. I mean I wouldn’t buy that or watchdogs on the WiiU, it would just simply be less impressive. You dont have to be a console/game developer or technician to know that.

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