E3 2011: Deus Ex: Human Revolution Hands-On Preview

I am a huge fan of the Deus Ex series. So needless to say when I heard about Human Revolution I was pretty excited to get my hands on it. When I watched the first trailer and saw all the things that you could do in the game I couldn’t have been happier. So when I finally got my hands on the game during E3 2011, I had high expectations that were fully met and satisfied by what I played.

The demo I played on the show floor had Adam infiltrating an enemy facility in order to gain intel on them. From the start I knew I wanted to go balls-to-the-walls and destroy everything in my path, good or bad, and I wasn’t sure if that was a possible choice for this game. Well when they say you can take levels however you desire, they truly mean it. As I started the demo there were two friendly police officers standing at the door. After talking to one and being told to go inside to meet the Captain, I performed a quick takedown on him that ended with one dead officer and a pissed off partner. He was shown no mercy either.

Shortly after entering the facility three more police rounded the corner, unaware of what I had done outside. One of them was the Captain. Feeling sneaky, I entered the upgrade menu and purchased the stealth upgrade to mess around, then proceeded to activate it and take down his bodyguards. He wasn’t too happy with my choice of action so he drew a gun on me with intent to use it. Mine was unholstered first and his body on the ground proved I was the victor. 5 kills and I hadn’t even made it to the enemy yet.

Upon exiting the facility, I finally came face-to-face with the people I was suppose to be killing. After starting a firefight in which all of them were brought down using a combination of weaponry, grenades and takedowns, I finally reached the end of the demo where I was left in awe wondering how many possibilities there were for just that one level. I was told that I could do a no kill run, or leave the officers alive and find out what they could do to help, or even make my way through the level using non-lethal force. The possibilities of how each level can be taken is endless and solely up to the imagination of the player. Once the controller is in your hands you are free to do what you like with the world and the people in it. It is your oyster and you have the tools to crack it wide open and do with it what you please.

The game is graphically pleasing and the animations are smooth from the reloading of weapons to the third person cover mechanic. This is definitely a game for both fans of the series and first person shooters alike. You can look for it on store shelves this upcoming August. You can also look forward to our review as the time for release draws closer.