Get Even Storywriters Talk About Narrative Structure

Bandai Namco has recently released a behind the scenes video featuring Get Even writers Iain Sharkey and Stephen Long.

You may have heard of the two writers as both Iain Sharkey and Stephen Long are experienced TV and live theatre co-writers having previously worked with the likes of Derren Brown on his live magic shows. Stephen spoke out about how they went about writing the story for Get Even. “Once we had the basic narrative structure in place, it just became about the control of information to create a hopefully intriguing mystery. A big part of the process was working out the best way to ‘drip feed’ the story – figuring out what we could reveal and when”.

Iain Sharkey went on to add “The idea of guiding people through a narrative experience is something we’re well versed in, with all the elements that brings, such as subtle manipulation of choice and agency, to achieve a desired effect. I cannot wait for players to experience how unique Get Even is. I truly believe that Get Even offers something fresh and exciting. There’s a real sense of mystery in its DNA, and the idea of experiencing something in which a player honestly has no idea what’s coming next, is something that I hope will become a talking point when people play the game”.

Digital and physical versions of Get Even will be available from May 26th on PlayStation 4, Xbox One and PC.