Best MMO of E3 2013: The Elder Scrolls Online

The Elder Scrolls Online - Best MMO of E3 2013

For the past few years, the MMO genre has been gaining a lot of attention due to the fact that PC is not the only platform that has MMOs. Sure World of Warcraft, Rift, or Star Wars: The Old Republic has been exclusive to PC only but a lot of MMOs are releasing on next-generation consoles too. This year at E3, MMOs were sort of a big thing as many of them are widely known IPs getting into the MMO scene. Well as always, only a few caught our attention and managed to win our Best MMO of E3 2013.

WINNER: The Elder Scrolls Online

elder scrolls online ps4

It’s no lie that the Elder Scrolls series has been one of the most successful IPs for any platform. The widely popular Skyrim garnered a lot of attention when it was released on consoles. Following its release a couple of years ago, many were pleased and requested that hopefully in the future, an MMO Elder Scrolls game will come. Being developed for several years already, Bethesda and Zenimax Online finally unveiled The Elder Scrolls Online to the press and gave everyone a chance to get a feel of it.

Behind closed doors, The Elder Scrolls Online was presented by the game director himself. The premise that was introduced to us sounds appealing. I mean, who doesn’t want to experience a MMO game set in the Elder Scrolls realm? For those who have been waiting for this game, I must say that the game will not disappoint you. The overall feel of the game will surely give you the true Elder Scrolls experience. As mentioned in my preview, the Elder Scrolls Online game feels somewhat similar to what Skyrim have offered – big world, lively towns, great designed dungeons and tons of quests. In the MMO itself, the game impressed a lot of people including the press and us as the scope and the visuals itself surpasses any MMOs out there.

The big factor that shocked a lot of gamers is the announcement that the game is coming to Xbox One and PlayStation 4. That announcement alone will give every next-generation console purchaser a chance to delve into the deep world of the Elder Scrolls. Due to its presentation, the gameplay shown to us, and the big announcement of the game coming to the console, The Elder Scrolls Online stands out above the rest of the competition.

3 thoughts on “Best MMO of E3 2013: The Elder Scrolls Online

  1. Hey mark. looks like I was right , it is an mmo. Pretty hard to win best mmo if its not an MMo.
    Still seems strange to me that some ppl said it wasn’t going to be an MMO. I wonder where they got that idea ? Probably it was that some dev said something and publishers took it out of context as usual.

  2. a little info on endgame straight out of the mouth of creative director Paul Sage, for all the naysayers and those who think ESO is all about re-rolling alts as a result of a lack of endgame unlike other mmos.

    PAUL: Endgame is really interesting. What is “endgame”? Is endgame level 50? When you hit the level cap, if you completed the main quest in the last zone, you realize that you can move from that to another alliance with the same character. So, you have that whole alliance, but now it’s leveled up to 50 versus if you started in that alliance, so it’s an even bigger challenge. If you get through with that alliance, you can move onto the next. There’s hundreds of hours of content available there. That, you know, is straight content. There’s also the Alliance War that we have. We have dungeons, and if you go through the dungeons—the normal dungeons up to 50—then once you get to 50, you get to play what we call the Master Dungeons. At that Master level, you can go in, and it’s that much harder. It’s not just the same dungeon. It’s got a second story and new areas that have opened up. We’ve talked a little bit about Adventure Zones, but we haven’t revealed a lot of details. Adventure Zones are more like if you have a really big group, and you want to go in and take on large challenges. So, there’s a lot of content planned for what you do once you’ve hit the level cap.

  3. F’in PASS. No one these days wants to be forced through acts (or cutscenes) in a story. “Complete main quest”? C’mon. Give us a world, not a script we are forced to follow. STOP TELLING PLAYERS HOW THEY MUST PLAY A GAME!

    Escape into fantasy MMO worlds is about freedom. Always has been.

Comments are closed.