Assassin’s Creed III: Tyranny of King Washington – The Infamy Review

The Assassin’s Creed series is renowned for depicting history and recreating it into something unique and interesting for fans of the series. In the recent release of Assassin’s Creed III, we were introduced to the American Revolution where players met some famous figures like George Washington as Connor tries to resolve the conflict between the British and the savages. To further expand the game’s story and give gamers another interesting tale, a new DLC is now available that allows players to see the alternate reality where George Washington himself becomes the villain of the story.

In the Tyranny of King Washington DLC, players will see the other side of the game’s story. Just how well is the story written this time in the first episode of the three-episode series? Does it have something new to offer aside from story? Let’s find out as we review the HOTs and NOTs of the Tyranny of King Washington DLC.

HOT

George Washington is a Mad King
One of my favorite things about the Assassin’s Creed series is how they recreate history and implement something interesting into the plot to make it engaging. In the single player DLC released for Assassin’s Creed III, I must say that the first episode is enough to captivate fans.

Playing the first episode will not require you to have completed the main game as you will just start a new game. However, I advise that you finish the main game first as there will be spoilers that you will not want to know. The first episode starts off with Connor waking up and confused as he sees things that are not supposed to be there, like his mother who is supposed to be dead. Also, he’s no longer part of the Assassin Brotherhood. Things have gotten messy with George Washington attacking the savages and targeting Connor’s mother for allegedly stealing the scepter, which is the Apple of Eden. With Connor wondering how he came to be a mad man from a good friend, he sets out on an adventure once again trying to figure out what has happened, and of course get to the bottom of what’s been happening to the alternate reality he woke up in. In order to do that, he must drink a tea from the Willow Tree that gives him powers, though it has consequences. Expect to collect memory fragments and short movies as all pieces will be tied together when all are collected.

New Animal Powers
One of the things that you will notice in the DLC is that Connor is now more focused in discovering more of his Native American heritage, thus expanding the powers he gets from animals. In addition to the new story, the DLC will also give Connor two abilities that are derived from the wolves: one where he has the ability to summon a pack of wolves, which is similar to summoning Assassin Brotherhood members to help you fight, and a cloaking ability that allows him to sneak around enemies while being in the form of a wolf. For every time you use the wolf cloaking ability, it will use up your health bar, which makes using it a disadvantage, though it is useful when stealthily killing enemies.

6 thoughts on “Assassin’s Creed III: Tyranny of King Washington – The Infamy Review

  1. Did you really have to repeatedly refer to the natives as “savages”? That really makes your article look unprofessional and borderline racist.

  2. Below the Multiplayer option(on the main menu of the singleplayer disc), there’s an option that says: “TYRANNY OF KING WASHINGTON” click it and bravo.

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