E3 2012: Ninja Gaiden 3: Razor’s Edge (Wii U) Hands-On

With the wii’s focus on the casual market, many hardcore gamers had lost faith in Nintendo. While this isn’t going to change, Nintendo is finally bringing over some hardcore titles. One of which is Ninja Gaiden 3, but this will be an upgraded version of the original. This might sound good on paper, but can the WiiU deliver or is it an idea of things to come.

As we’ve seen several times, the WiiU can deliver fantastic visuals. Ninja Gaiden 3 Razor’s Edge is no exception, but it also manages to keep a stable frame rate. This makes the combat feel extremely satisfying and certainly puts it on par (perhaps surpasses) with other consoles. However the controls are another story.

As you’re no doubt noticed, the WiiU controller is quite bulky. I found myself constantly messing up inputs, though a lot of this will be resolved after some experience with it. Besides messing up inputs, some of them were hard to use. I faced several problems using the bow (left button on top), which lead to a lot of uneeded damage.

Ninja Gaiden 3 certainly proves the WiiU can match other consoles, but the controller is another question. IIdeally it will work better with more experience, though this is certainly a step in the right direction.

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Grant Gaines (大将)


Hey, I'm the Associate PR around here, though I also do several other things. If you ever see or have a problem with the site, feel free to contact me as I'm usually around. If not I'm probably working on a guide on my Admiralvic PSN account.

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