Nintendo Admits To Intentional Delays

Satoru Iwata has admitted that Nintendo has pushed back titles intentionally. To those who are hardcore Nintendo fans, this isn’t as shocking as one would think, with the delays they (we) have had to put up with.

Iwata had this to say…

“For us to provide software titles one after another, one idea is, ‘Isn’t it possible for Nintendo to stock some of its software titles instead of launching them as soon as the development is completed?’

…When we look at the software lineup for the year-end sales season, it is so dense that, if we added any more software, the total sales would not increase. Accordingly, we have intentionally delayed the launch of some software titles to early next year.”

This may not be as scandalous as it sounds, though it makes for good writing. Over-saturation of games is a great way to get people to throw up the big ol’ WGAC (Who gives a crap?) so this is a sound strategy, and one Nintendo is forced to make due to dropping sales.

However, next time Nintendo delays a game, at least there’s a good reason.

Except that they like to see you tortured and antsy, that too.