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Samurai Shodown coming to PS4 and Xbox One on June 25

Samurai Shodown coming to PS4 and Xbox One on June 25

SNK and publisher Athlon Games announced today the release date for Samurai Shodown for the PlayStation 4 and Xbox One, which releases on June 25 in North America and Europe.

The Switch and PC versions of Samurai Shodown are coming but it won’t be released until Q4 2019.

“We’re extremely excited to finally confirm that June 25th will see the much anticipated return of Samurai Shodown – one of the founding figures of the fighting genre,” said Koichi Toyama, Company President at SNK. “As a thank you to the fans who have stuck with us during the long wait between the franchise installments, we’re pleased to offer the first 6 months of DLC completely free of charge to anyone who buys the game and redeems the game’s season pass within the first week of release, which will include four new fighters.”

Purchasing or pre-ordering Samurai Shodown on either PlayStation 4 and Xbox One before June 30 will be able to download the Season Pass for free. Those who are interested in picking this up, should definitely pre-order as it includes a Season Pass that gives out more playable characters.

Here’san overview of the game, via SNK:

Officially a prequel to the original 1993 Samurai Shodown, the latest title’s Story Mode allows players to choose any character and experience their journey—from franchise favorites like Haohmaru and Charlotte to newcomers like Wu-Ruixiang and Darli Dagger. Several other modes will be present as well, including a Training Mode, Online Play and the all-new Dojo Mode.

As fighters continue to play and level up their skills, the game is watching, learning, calculating and mapping its user’s playstyle in the offline battle modes in order to create an online “ghost” that replicates that style in Dojo Mode. Players can take on their own AI-derived avatar for better insight into their own weaknesses, or download the ghost of a favorite player from the cloud for a fresh challenge. These intelligent AI ghosts promise to change the way fighting game aficionados train and compete forever.

“Dojo Mode has been a franchise aspiration for the team for some time now and an evolution to the fighting genre that we’re very proud of,” said SNK lead producer Yasuyuki Oda. “Not only will it give players the opportunity to play against the ghosts of some of the best Samurai Shodown players in the world, but playing against your own ghost will prove an amazing tool to learn more about your own playstyle.”

Check out the new trailer they released below:

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Mark Fajardo

Mark Fajardo

Mark Fajardo has been the Editor-in-Chief of Just Push Start since 2009. His profession aside from being a videogame journalist is being a Registered Nurse. For those who would like to play with him, add him on PSN: JustPushStart or Xbox Live: MarkFajardo

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