Silky Smooth Gameplay
Mortal Kombat maintains the PS3’s 60 FPS gameplay, which makes for extremely smooth gameplay. Animations and character movement all string together fluidly and provide a pleasing visual experience. The best part is this transitions well into the multiplayer. Lag never seemed to be an issue and the characters responded just as well as they did offline. Whether you are the kind of person to challenge every one you cross or the kind that likes to be left alone, you’ll be presented with some exceptionally smooth gameplay.
Slightly Disappointing Graphics
Mortal Kombat on the Vita perfectly mimics the PS3 in nearly every way except the graphics, which is to be expected. However, after seeing some of the more visually impressive titles, like Uncharted Golden Abyss, its disappointing to see some of Mortal Kombat’s fighters sporting jagged edges and blurry clothing. The environments look solid, which makes the characters look a little worse in comparison. Expecting console quality is too much, but when we’ve seen other top games set the bar high on Sony’s handheld, it is disheartening to see NetherRealm Studios fall short in this aspect, especially when everything else on offer is top-notch.
The Vita’s library of games just got a lot stronger with Mortal Kombat. The newest entry contains so much new content, that it makes a compelling argument to buy it even if you own the console version already. Now, fatalities go where you go and you can “Finish Him” with a few swipes of your finger. The Bonus Challenge Tower is sure to test the skills of long time fans and the new mini-games make for gruesome pastimes. Sure, the graphics might not be the greatest the Vita has ever displayed, but when you’re performing Noob’s “Make A Wish” fatality on the bus, you won’t even remember that it bothered you to begin with.
[Editor’s Note: Mortal Kombat (Vita) was reviewed on the PS Vita. The game was provided to us by the publisher for review purposes.]