Skyrim – Crime & Punishment Analyzed

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One of the best things about the Elder Scrolls game is the ability to do anything you want such as stealing from the townspeople or simply going mad by killing everyone. While it may seem fun to the player doing it, it’s not in the world of Skyrim and prepare to face the consequences based on your actions.

In the Nine Holds of Skyrim, it’s best to be on your best behavior as once you do a bad thing, other people in different towns may view you as evil. Whenever you do a crime such as getting caught while pickpocketing or just wrecking havoc in town, there will be a bounty on your head. The real question is, how does the game calculate the bounty?

CRIME AND PUNISHMENT

Getting Caught while Pickpocketing anyone in town

Bounty: 25 Gold

Tresspassing

Bounty: 5 Gold

Stealing and getting caught

Bounty: Half of the item’s value.

Mudering Someone

Bounty: 1,000 Gold

Jail Break

Bounty: 100 Gold

Steal a Horse

Bounty: 50 Gold Each Time

Assaulting Anyone

Bounty: 40 Gold

Getting Caught Transforming into a Werewolf

Bounty: 1,000

Giving the Blood of the Vampire

Bounty: 40

Things to Remember:

– When you are a Thane at a certain hold, always remember that you can tell the guards about the good deeds you’ve done for the Hold. This only works for bounty less than 2000 Gold.
– Once there’s a bounty on your head, a guard will approach you and ask you to either pay up, fight your way or face jail time.
– Remember that with gold, you can erase the crimes you’ve done
– The higher the bounty that’s placed in your head, the more notorious you become. No matter where you go, if your bounty is super high, guards from other Holds will arrest you.
– One of the achievements is to have a specific amount of bounty, in order to do this, keep on stacking the bounty on your head until you reach the required amount.