For a lot of games, the advantage to the Switch version is simply portability and for a lot of gamers that is enough. But, New Super Lucky’s Tale is a bit different. Here it feels like a chance to make the adventure they always intended, which is why so many things were tweaked and changed. This isn’t the first time we’ve seen a developer revamp the game, nor will it be the last, but with so much feedback, is New Super Lucky’s Tale a step in the right direction or does it make the same mistakes as the original? Here’s our New Super Lucky’s Tale Review.
New Super Lucky’s Tale takes a lot of inspiration from classic platformers. This appears in a lot of different ways, with the easiest to see being story. The adventure starts with Lucky and his sister attempting to protect the Book of Ages from falling in the hands of Jinx, a terrible villain that will do awful things with it. In response the book transports Lucky, Jinx and his kids to a faraway land where Lucky needs to collect pages and defeat foes.
Following the initial reveal, most of the story is told through goofy cutscenes and silly encounters. Every member is given their own quirky personality and it’s a journey that might not rival story intensive games, is enough to make his journey fun and engaging. This is furthered by classic 90s platforming sections.
Arguably the best thing about New Super Lucky’s Tale is that it’s pretty simple. If you’ve played a platformer or have a vague idea of how they play, you can master this in a matter of minutes. Most of the sections also follow typical platforming conventions, so don’t be surprised if seemingly pointless things are actually used to unlock secrets or some of the hardest to find items are just hard to see from that vantage point.
Most levels come down to a couple core tasks, which include collecting 300+ coins, finding all the lucky letters, completing some optional or time based task and finishing the level. A lot of the fun is really figuring out how all these come together. Most of them are in fairly apparent locations, that are easy enough to find if you’re looking for them, though also have enough depth to be tricky under the right circumstances. Unsurprisingly, this is actually a motivator to find everything, because you don’t need a guide.
A great example of what I mean is one of the earlier levels lucky letter I missed. There was one spot I knew I didn’t explore, it was in the middle of nowhere during a stealth section and sure enough it was there waiting for me. This is especially good for younger players, as it involves problem solving without being as demanding as titles like Yooka-Laylee.
Even if a lot of levels come down to exploring the location, there are optional puzzles, hidden pages and different style levels to complete. One such puzzle involved moving statues to specific spots. This is harder than you’d think, as you need to move them in a more roundabout way to make it work. Several of the puzzles come down to looking at the challenge slightly differently to find success.
Another highlight is the actual design. There is a looser feel to everything in New Super Lucky’s Tale, giving characters, settings and even enemies a lot of charm. The overly stylized art style makes things fun, fresh and interesting to just explore and overcome a wide variety of challenges.
For all New Super Lucky’s Tale does right, it does fall short in a couple places. At times it feels like there is little to no bite. I’m all for accessibility and for certain games to focus on fun, but there was no point where I found any task or ask to be even remotely demanding. Timed challenges were especially lax, as I could legitimately fall off the platforms two or three times and still have enough time to see everything and unlock the prize.
Also, there are a relatively high amount of loading screens and dropped frames. It doesn’t matter if the level is really simple or relatively complex, there will be times when motion lags behind or you find yourself waiting a bit longer than you’d expect. This isn’t enough to ruin the experience or even make the game fail, just something to keep in mind before jumping in.
New Super Lucky’s Tale Review – Verdict
New Super Lucky’s Tale is a massive improvement over the original and it shows. Between accessible levels and colorful designs, it’s a game that is easy to enjoy. Sure, there are times when it feels too easy or the performance starts to dip but that doesn’t take away from the rest. So if you’re looking for a classic 3D platformer that is just fun or something like this for your young one, it’s hard to say no to New Super Lucky’s Tale.
[Editor’s Note: New Super Lucky’s Tale was reviewed on Switch platform. The game was provided to us by the publisher for review purposes.]