Believe it or not, I’ve been with Just Push Start for nearly a decade and in that time I’ve reviewed almost every game Nippon Ichi Software has put out. So, when I saw the art style change in Destiny Connect: Tick-Tock Travelers, I was a little less than receptive. And, after playing it for a bit, I might not love it but I can see the charm in it.
The best way to describe Destiny Connect: Tick-Tock Travelers is a turn based RPG with a lot of charm. Even if it doesn’t look like the usual RPG Nippon Ichi puts out, it certainly plays like one, meaning you can expect a fair amount of leveling, difficulty and more from it. What really stood out about the art style is how charming the enemies, their defeat and more looked. There was a lot of subtle transitions, like how the television enemies lie down or characters attack that might not have worked in their old style but works here.
Outside of combat, the same charm appears in the world around you. Levels, characters and settings have a quirky feel that stands out. This makes exploration a little more fun, as looking at everything it has to offer is important, though most of what was included was linear.
Despite not getting to see everything Destiny Connect: Tick-Tock Travelers had to offer, what I did see showed it might not look like the games I’ve come to love but it certainly plays like one. And, if nothing else, that is more than enough to want to give it a go.