The much awaited two new difficulty modes for Vampyr is finally available for PS4, Xbox One, and pC.
The two new difficulty modes will be available through an update released today. According to DONTNOD, the update today will add further replayability for existing players, and more options for those who haven’t yet gotten to grips with this dark adventure through 1918 Londo.
Here’s a brief information on what the two difficulty modes offer:
Story Mode de-emphasizes combat, placing a greater focus on narrative so players can enjoy Dr. Jonathan Reid’s journey with less challenging gameplay. On the other end of the scale, Hard Mode makes combat much more difficult. Players will receive less experience from killing enemies too, forcing them to rely even more on embracing citizens to grow in power. Upon starting a new game, players will be given the option to choose from these two new modes or a third ‘Normal Mode’ if they wish to play the original Vampyr experience.
In addition to the two new difficulty modes, there are other things included in the new update. Here is the patch notes:
The update introduces a host of optimization tweaks and fixes. Nvidia Ansel will also be made available for PC, which allows players to capture beautiful in-game screenshots, viewing and sharing them in 3D on mobile phone, PC or VR Headset. Find the patchnote below:
Introduced New Difficulty Modes (Story Mode and Hard Mode)
Introduced Nvidia Ansel
An issue where the key to Morgue was missing has been fixed (Mission 21)
Fixed an issue where there was a wall missing collisions in Aloysius’ mansion
Fixed an issue that would occur with two-handed weapon skills
Fixed an issue with Simplified Chinese achievements appearing in English
Various other fixes
Vampyr is available now for PlayStation 4, Xbox One, and PC. For more information about the game, check out our review to find out what we thought about the game.