The remaining pages aren’t as interesting or fleshed out. Lifetime inkage shows your current amount and how far you’re from a milestone. The SplatNet Gear Shop, which is honestly the most interesting part of the application. There are six pieces of gear, of various rarity, that you can buy. Every two hours one piece of gear is removed for another, with each piece lasting for a total of 12 hours. If you like the gear offered, you can send it to your game and it will be waiting for you to purchase. Sadly, you’re limited to one piece at a time, so you can’t hoard great offerings until you have the cash, but you can constantly buy and send or wait until you have the cash for one piece.
Finally, there is my stat page, which tells you some of the aforementioned information, including inkage, weapon stats, league power and medals, plus story information and disconnects. The information for story is limited to just weapon used, clear percent and clear times, but helpful for anyone looking to get the most out of it, which makes the general lack of information regarding Salmon Run confusing.
While the main page will tell you if the mode is open, no page I can find will tell you the schedule, your stats and other helpful information. This feels like a glaring error, similar to how ARMS and Mario Kart 8 aren’t included in the application, but it makes the service, as a whole, feel incomplete.
Outside of Splatoon 2 the application handles voice chat and meeting up, both of which are handled poorly.
Currently, Splatoon 2 only allows players to create private rooms with friends. So if you want to play turf war online, you need to join that friends game and hope the system places you on the same team. Once you start a match, the lobby will be split based off the team you’re assigned to, so even if you’re doing one versus one, you can’t speak to the other team during the match. Needless to say, this would be bad without the application, so adding that as a requirement makes it even worse. Especially with the lack of multitasking or how leaving the page will disconnect.
After about 15 minutes of use with voice chat, my friend and I both decided to just use another online service, which worked much better. Not only did this open more options, it allowed us to play in a way that other platforms allow on the device itself.
In the end, the application feels like a decent idea, one that could work as a free hub, but is hard to see as an asset. Considering other services are simpler and use just as many pieces, with rival consoles using less, it’s hard to be hopeful for the app. Even if voice chat is improved and matchmaking works like practically every game on every other platform, it’s still missing key elements. Ideally these will change in the future and given the overwhelming negative response that seems likely, but for now, the application is more of a hindrance than anything else.