The two new dungeons are set up with different focuses in mind. While Cradle of Shadows is more mechanic based than anything else, Ruins of Mazzatun is a DPS race. This offers for an interesting contrast, but it also makes Ruins of Mazzatun harder for newer players. Since so many things are based off your ability to quickly win a fight, you end up in a lot of situations where you need to get creative or simply increase your damage output. Despite this, this guide will give you some tips and tricks to come away victorious.
There is no reason to do veteran unless you want achievements, titles, trophies and other pointless things. Champion point 160 gear drops on normal, as does the monster helmet.
In addition to this, Ruins of Mazzatun has kill orders, which is a fancy way of saying you need to defeat certain enemies before other enemies. These go from Sludge Slingers to Stoneshapers, with nothing else mattering.
How to Defeat Zatzu
Zatsu is little more than a fancy Stoneshaper with a large health bar. Simply block when he is throwing rocks and DPS when he isn’t. This shouldn’t be a hard fight.
How to Defeat The Mighty Chudan
To defeat the Mighty Chudan you basically need a tank and to pay attention. The reason you need a tank is because he has a distance attack that is really hard to avoid and it can one shot you. Beyond that, the fight is just DPSing him down and waiting for an AoE to appear under you. If you’re marked you need to line up with the shielded enemy and wait for Chudan to charge. This is the only way to kill them and messing this up once is basically a wipe. Please note, the second AoE that appears is a time indicator. It’s there so you know how long until he charges, so pay attention to it.
How to Defeat Xal-Nur
Unlike the previous bosses, Xal-Nur is a real pain in the ass to deal with. Most of this fight will is a simple DPS race, but he has some annoying moves. His charge, which is set to go after whoever is furthest can be interrupted, but he casts fear at the same time. This means someone has to actually make their way towards him to stop it. Though the problems don’t start until you remove a quarter of his health.
At this point he will summons adds, become immune to damage and spit out something called spice. The idea here is that you need to touch the spice and move it to the geyser. It will always be the further one, so you want to try and tank the boss in the middle. He will also be immune to damage until you remove the spice, so make sure to take care of it quickly. As for the rest of the fight, you can kill the archers by killing the tamers to let loose a beast, so you really only need to kill the trolls. This can be tedious, but if you stop them from healing it isn’t so bad. Rinse and repeat until you win the fight.
How to Defeat Tree-Minder Ka-Nesh
Ka-Nesh is easily the worst boss here, since there are so many things that can go wrong and cause a group to fail. The main idea of this fight is communication and kill orders.
You want to start by damaging the boss until a totem appears. The second it appears you want to destroy it or it will cause problems. Kill the adds, if you want to and focus on the boss. During this someone will need to attack a totem. It will be the one that glows for everyone besides the one affected, so you either need to say where it is or use the synergy. Destroy the statue to continue with the fight.
At a certain point Ka-Nesh will summon the second and then third bosses. They work relatively the same way except they lack their mechanics. The idea here is to get your resources/ultimate and then defeat them. There is no advantage to killing them quickly. Repeat until the fight ends.
The hard mode version of this fight can be brutal, since there is even more that can go wrong. While the only real change is the addition of a Stoneshaper, you absolutely must kill this add as quickly as possible or you will wipe. Beyond this, it’s just about communication and playing smart.