So the past week I’ve been exploring the gungeon, uncovering secrets, falling for tricks and much more. Even though I’ve been enjoying myself, a lot of people have decided Enter the Gungeon is too hard, largely because it’s pretty unforgiving, especially to those with slower reflexes/understanding of the mechanics. To help everyone out, this article will detail some secrets, reveal some tricks and ideally try to make your journey easier.
Believe it or not, I would say the four main characters are fairly balanced. While I would say that the Marine and Hunter are meant to be easy, Pilot is normal and Convict is hard, a lot of this will boil down to your play style, luck and various other factors. With that being said, if you can play as one character, then you can probably play as them all.
Naturally this isn’t the answer you want to hear, so I suggest using the Hunter. What makes the Hunter great is that she has the most potential and requires the least amount of skill/RNG to get there. Unlike the Pilot, who requires RNG and skill to maximize effectiveness, Marine who aids less skilled players with a beefy sidearm/increased accuracy and the Convict who can handle most situations with her sidearm, the Hunter starts with two items that have amazing potential synergy with a multitude of items that can get you there.
Right off the bat, her dog is typically worthless, but he can potentially become invaluable too. The dog has the potential to randomly find armor, health and keys, which basically gives you the other character’s perks for free, assuming RNG is on your side. Health/armor can save you money, it can also make up for starting without armor (like the Marine does), plus it can give you a potential massive boost in power. Plus the dog barks when a chest is a mimic.The next thing is her crossbow.
A lot of players like this weapon because it can one hit a lot of enemies on the first two floors at a range. Indeed, this is a useful perk, but what makes the crossbow truly useful is the aforementioned synergy potential. Since it’s a single shot weapon, it gets a massive boost in power if you can obtain Alpha/Omega bullets (first/last bullet does increased damage), Hip Holster (fires a free additional shot when you reload) and other such items. This means even if RNG gives you weapons that don’t synergize, such as Omega Bullets and the Pitchfork, you can pull it out and get the most out of it.
After the Hunter I would say the Pilot, Convict and then Marine in terms of value. Nothing against the Marine or those who like him, but he is basically the “getting the feel of things” character. By this I mean, his value is really only apparent to those who aren’t good enough to maximize anyone else’s potential.