According to Ubisoft’s Scott Mitchell, Art Director on Rainbow Six Siege, the game will focus primarily on multiplayer.
“There is no story mode per se,” he said. “You go through training, where you get to experience different operators and their devices. You can play against enemy AI in co-op through all the maps. You can customize matches, so that’s what we’re offering on the single-player side of things.
“It’s a pretty good training ground,” Mitchell added. “And on top or that you’re unlocking the same content as you would playing in PvP. You’re still gaining stars, renown points, and new operatives.”
For those who haven’t noticed, Rainbow Six Siege joins the growing number of big-budget shooters who are not doing a single-player campaign, similar to Star Wars Battlefront, Call of Duty Black Ops, and Evolve.
Rainbow Six Siege will be available on December 1 for PS4, Xbox One, and PC.