Nordic Games and Gunfire Games have released a new set of screenshots Darksiders 2: Deathinitive Edition showing the visual improvements made for the upcoming remastered edition coming this Winter.
“When we thought about what we wanted to do for the “Deathinitive” edition of Darksiders 2, obviously we wanted to run in native 1080p and increase the resolution of the textures. Additionally, we decided to rewrite the renderer to be physically based like a lot of other current generation game engines. What this means visually is metal, leather, stone and skin look and respond to light as you would expect them to in the real world. This new rendering method meant we revisited every texture and surface in the game, reworking and re-authoring them for the new renderer. To take full advantage of these texture changes, we’ve also gone back and relit the entire game.”
Check out the before and after screenshots of the game:
Judging from both versions, I don’t see that much of a difference. I guess we’ll just have to see it in person when it launches later this year for Xbox One and PS4.