Crowfall is a new MMO game currently in production by ArtCraft Entertainment, Inc. and getting backing on popular crowdfunding platform Kickstarter. With a team comprised of the likes of Gordon Walton (Executive Producer of Ultima Online, The Sims Online, Star Wars: Galaxies and Star Wars: the Old Republic) and J. Todd Coleman (Creative Director of Shadowbane, Wizard101 and Pirate101) as well as individuals who have worked on various other popular MMOs such as EverQuest, Warhammer Online, DC Universe Online, and more, we can’t help but have high expectations for Crowfall.
Crowfall itself is being described as a Throne War MMO, taking inspiration from the popular series Game of Thrones and blending it with elements of Eve Online. Crowfall means to blend the MMO genre with Large-Scale Strategy. In the game, the heroes are immortal, fighting through changing worlds which exist only for a limited time frame or until a condition is met. The world goes through 4 season changes; Spring, Summer, Fall and Winter, and as the seasons change, the maps become more deadly. At the end of winter, a victor is declared and the world goes offline forever.
However, the heroes are not wiped. You get to take your spoils with you to the Eternal Kingdoms, to prepare for the next campaign.
In the Campaigns of Crowfall, the worlds are made of voxels which allows the entire world to be destructible, and each world is generated differently, allowing the maps to never yield the same setting and allow the game of territorial conquest to be unique with each campaign. You have a completely interactive environment for you to utilize for resources, strategy, and conquer. And as you play more campaigns, you gain resources to take back with you into the Eternal Kingdoms, Permanent worlds which are completely managed and owned by the players!
With Crowfall, there are a variety of ways that you can play the game, interact with the world and with other players, forge alliances and construct kingdoms. It is a game for you to play YOUR WAY!