Alien: Isolation is the much awaited take on the Alien franchise that looks to actually manage to keep the feel of the classic movies, unlike recent attempts at the franchise. While the game is being made today with technology abound, the setting of the game itself will be far from that according to the latest Developer Diary from Creative Assembly.
To stay faithful to the original source, Alien: Isolation takes a retro look to the future with a design aesthetic which developer Creative Assembly describes as lo-fi sci-fi. It’s clunky, it’s chunky, it’s push-button and analogue. There are no phasers or lasers, and the smartest weapons you find may be tied together with duct tape and string. A world very much of CRT not LCD, Alien: Isolation may be set in the future but it’s very much baked in the past.
You can check out the latest developer diary for yourself to learn how they achieved this look and feel below: