PS4 Failure Rate Only Less Than 1%

PS4 Failure Rate

Every time a new console releases, many are hesitant in picking it up on day one due to potential problems that may arise a few days later after using it.

Following the reports of PS4 consoles breaking a few days before its launch, Sony issued a statement to IGN addressing the problems a few people and journalists, primarily Kotaku, have experienced. It seems that consoles breaking are isolated and the number of affected systems represents less than .4% of shipped units to date. Compared to the 30% failure rate of the Xbox 360 had when it launch several years ago, .4% is indeed a good number.

Here’s the statement Sony released to IGN via MCV:

“A handful of people have reported issues with their PlayStation 4 systems.

“This is within our expectations for a new product introduction, and the vast majority of PS4 feedback has been overwhelmingly positive.

“We are closely monitoring for additional reports, but we think these are isolated incidents and are on track for a great launch.

“There have been several problems reported, which leads us to believe there isn’t a singular problem that could impact a broader percentage of systems. The number of affected systems represents less than 0.4 per cent of shipped units to date, which is within our expectations for a new product introduction.”

Hardware failures among launch consoles are nothing new. Xbox 360 was notorious for being plagued with issues upon its release back in 2005, which were colloquially dubbed the ‘Red Ring of Death.’