The Reasons Why Aliens: Colonial Marines Sucked

aliens: colonial marines screenshot-1

Before its release a few days ago, Aliens: Colonial Marines was tipped to be one best game releases of 2013. Although Just Push Start liked the multiplayer portion of the game, the graphics and shoddy single player offering was what let it down the most.

A Reddit user by the name throwawayacm claims to have worked on Aliens: Colonial Marines and has given many reasons as to why the game turned out to be a disappointment.

Bear in mind, it’s hard to verify the validity of the source, but what he has said in his post sounds very convincing. It sounds like Gearbox Software used most of their time making Borderlands 2 more than anything else…

In a summary of his post, it appears as if Sega gave Gearbox a deadline to complete the game. Sega wanted the game to be finished in nine month’s time as the game had been delayed many times already. Five of those months were spent developing Borderlands 2 while TimeGate was working on the single player mode.

When Gearbox finished Borderlands 2 and was ready to make Aliens: Colonial Marines again, TimeGate had “finished” 85% of the single player mode already. But, Gearbox was disappointed by the developer’s progress and started from scratch from many things. Some of the maps had to be overhauled as did the look of the female soldiers in the game.

With the deadline already in sight, Gearbox had no choice but to rush the game onto the market. Sega wasn’t going to let the game become delayed yet again and Gearbox could have been sued if they did not meet this deadline agreement.

The Wii U version of Aliens: Colonial Marines is set to be released next month. Will it be the best version of the game, or will it be just as bad PC, PS3 and Xbox 360 versions?

Source: OnlySP