“I’d actually prefer that we don’t do it, even though it’s probably good business, only because we have such a mountain to climb in terms of gaining people’s good faith, especially in Europe, and really letting people know that this is a title that’s worth getting excited about.”
These are the words of David Jaffe, co-creator of Twisted Metal, in charge of the newest installment in the series coming exclusively to PS3. And he actually cares.
In a recent interview, he speaks on how creating an easy and non-exploitative online system will be better for the series in the long run.
“I’m okay with the fact that we might lose sales on this first game if, because of it, we generate a lot of fans that otherwise wouldn’t have played the game. The online is so much the bread and butter of this game, so I’m okay with it because it means we’re setting ourselves up for a possible return to the franchise one day.”
He went on to talk about how in the end, whether Twisted Metal gets an online pass is not actually his decision, but as long as there are a few developers behind the scenes fighting the good fight, then we can safely consider this good news.