The Last Story Review
Fun Multiplayer Portion
Since The Last Story can be finished in roughly fifteen to twenty hours, there’s something to look forward to after the game. Aside from the New Game+ that you can do to take on sidequests you missed, there’s also a multiplayer portion of the game that will offer unlimited hours of playtime. It’s rare for a RPG game to have a deathmatch in a RPG game but somehow the ones in Last Story worked well. As the mode title says, death match mode in the Last Story will put up to six players together, getting the equipment and character build of your main playthrough that you loaded. Another mode that I find amusing is the Co-Op mode. Since there are some great big bosses in the campaign, you will have an opportunity to take down some of the strongest with up to six people.
Tons of Simple Sidequests
As mentioned earlier, the Last Story’s main story can be finished in roughly fifteen to twenty hours but if you want to play more than that, there are sidequests that you can do in the game. Common with RPG games, there are simple sidequests that you can do in The Last Story and it will involve you doing certain errands from someone in town like fetching something, escorting, and many more. Another thing that you can do within the game is to take on unlimited waves of enemies. By summoning them on a red circle that you find in the game, you can take advantage of it by defeating them endlessly and get the level that you want.
The world within the Last Story isn’t massive. In fact, there’s only one town that you will go through and within that town has all the things you need. Think of the Lazulis Town as your hub for your adventure where you can buy equipments, and rest up at the tavern. Despite having only one town, there are people that you can interact with to take on quests. For dungeons, you can expect it to be linear, having one way through, offering nothing for you to explore and because of this, it makes finishing the game rather quickly.
Frame Rate Issues w/ Bad Camera
One problem that plagues The Last Story is the frame rate issues. During cutscenes and sometimes in battle, there will be times where you will notice that the frame rate drops significantly and it does look bad at times. Thank god for having this problem happening occasionally, it’s something that you might want to be aware of. In addition to the frame rate issues, the camera seems to be one of the problems that I’ve had during in battle. When the battle becomes aggressive, you will find yourself annoyed when moving camera as there are angles that you can’t see, no matter how many times you try to move it. The unresponsive response of the camera can take a slight hit on enjoying the innovative and engaging battle system the game has to offer.
As Wii owners prepare to move on from the Nintendo Wii to the Wii-U, there’s this one last game that you need to play and it’s the Last Story. For a RPG fan like myself, I find the Last Story to be another great masterpiece of Sakaguchi as it has the engaging storyline to , an innovative battle system and a multiplayer portion that plays great. While it has a few mishaps that fans will encounter along the way, they are easily neglected and you should just enjoy what The Last Story has to offer.[Editor's Note: The Last Story was reviewed on the Nintendo Wii. The game was provided to us by the publisher for review purposes.]
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