Sony Explain Why The NGP (PSP2) Uses Flash Based Memory Cards

Sony have revealed why they have chosen the flash based memory card for the NGU (PSP2). It was long thought that the UMDs would go and they have due to two reasons: Firstly the size the flash card will take up inside the device but also as it allows for a larger capacity in the future.

Game data will be saved directly onto the flash based cards, the same way it is done on Nintendo’s handheld devices. As flash cards get bigger and bigger memory, will we see more media being distributed like this, like some movies were on UMD? And also is this a good move by Sony allowing for more memory space in the future? We will find out as the NGP gets closer to release.

5 thoughts on “Sony Explain Why The NGP (PSP2) Uses Flash Based Memory Cards

  1. does that mean that the NGP itself won’t have any memory at all? Because how else are they going to store memory on the thing itself other than putting everything on the flash cards.

  2. So wait, what if you rent an NGP game on Gamefly.. will it be full of someone else’s progress then?

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